

I’m aware the previous THPS games didn’t offer a wide variety in missions, but I’d hope by 2015, we wouldn’t get such a lazy cookie-cutter approach. Every stage had a mission which would require me to earn a specific high score, a high combo, collect and deliver random floating items, and more to earn stars. It also didn’t help I found it very difficult to reach higher support beams in order to complete the goals of certain missions.Įach stage has a total of 15 missions to complete, although Robomodo didn’t put much variety in what kinds of missions I’d take on. For example: one location is at a construction site which had a lot of gaps that I frequently fell into. While some location staples from the THPS series were included, like a schoolyard, indoor skate park, and beach, some others didn’t play very well. There are a number of locations available to skate, but the game locks them away until I’m able to earn 15 stars from completing a previous location’s’ missions. I decided to play as Tony Hawk, but customize him to look like a blonde woman with a hairy caveman body. Players are also able to customize their skater’s head, body, and deck through the use of collectible cards that can be earned as you play.
Tony Hawk’s Pro Skater 5 features a total of 10 real-world skating pros, although I think the term is used loosely here as I don’t consider Lil Wayne to be a “pro.” Each skater has their own unique set of tricks and styles, which helps in allowing players to find an athlete that complements their play style. But there were many, many, many more than I anticipated. As I said then, I knew I was in for a bad time as soon as I started the game considering the Activision logo was lagging when it popped on screen. I wrote about the issues with THPS 5’s bugs shortly after it launched.
